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Chiller

Tactics

With the Chiller class gives a cryture the power to freeze and cripple foes with icy auras. Frost Breath can blast multiple enemies for a healthy amount of damage at no cost. For an easy way to disable opportunity attacks, Frosty Fog can Distract several foes at once, and Winter's Grasp can single out one target for added effects. Last up is Freezing Aura, which can blast a wide area around the caster with stunning ice.

Benefits

Level 1 (100 exp)

Chiller Novice - The cryture gains the Frost Breath and Frosty Fog power.

Level 2 (150 exp)

Durable - The cryture gets +10 Health.

Level 3 (250 exp)

Chiller Adept - The cryture gains the Freezing Aura power.

Level 4 (400 exp)

Caster - The cryture gets +1 Mana.

Level 5 (600 exp)

Chiller Paragon - The cryture gains the Winter's Grasp power.

Powers

Frost Breath

Type: Ice

Major Action

Melee Blast 1

Attack: Power + Chiller vs. Evasion

Hit: 3 damage per hit.

Crit: +1 Hit.

Frosty Fog

Cost: 2 Mana

Type: Ice

Major Action

Ranged 5 Blast 1

Attack: Power + Chiller vs. Evasion

Hit: 3 damage per hit and the target becomes Distracted.

Crit: +1 Hit.

Freezing Aura

Cost: 2 Mana

Type: Ice

Major Action

Personal Blast 2

Attack: Power + Chiller vs. Evasion

Hit: 3 damage per hit.

Crit: +1 Hit and the target becomes Stunned.

Winter's Grasp

Cost: 2 Mana

Type: Ice

Major Action

Ranged 5

Attack: Power + Chiller vs. Evasion

Hit: 3 damage per hit and the target becomes Distracted.

Crit: +1 Hit and the target becomes Stunned and Slowed.

Blank Illustration.png
Type

Ice

Role

Artillery/Controller

Strong
Weak
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