Ooze
Tactics
An ooze's main strategy revolves around crippling the enemy's movement and keeping them engaged in melee. Sticky Slap is the basic attack, which can reach an extra space, while inflicting the slowed status on a crit. Glob of Goo lets the cryture blast enemies with the same effect, but over a wider area, while Oozplosion can plaster everyone within two spaces with the slowed status, while also stunning on a crit. Jelly Body gives the ooze a much-needed defense buff to survive all the attention it pulls in.
Benefits
Level 1 (100 exp)
Ooze Novice - The cryture gains the Sticky Slap and Jelly Body powers.
Level 2 (150 exp)
Durable - The cryture gets +10 Health.
Level 3 (250 exp)
Ooze Adept - The cryture gains the Glob of Goo power.
Level 4 (400 exp)
Opportunist - The cryture gets a +1 roll modifier with opportunity attacks.
Level 5 (600 exp)
Ooze Paragon - The cryture gains the Oozplosion power.
Powers
Sticky Slap
Type: Aberrant
Major Action
Melee 2
Attack: Strength + Ooze vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Slowed.
Jelly Body
Cost: 1 Stamina
Type: Aberrant
Minor Action
Personal
Effect: You become Hardened.
Glob of Goo
Cost: 1 Stamina
Type: Aberrant
Major Action
Melee Blast 1
Attack: Strength + Ooze vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Slowed.
Oozplosion
Cost: 3 Stamina
Type: Aberrant
Major Action
Personal Blast 2
Attack: Strength + Ooze vs. Deflection
Hit: 4 damage per hit and the target becomes Slowed.
Crit: +1 Hit and the target becomes Stunned.
Type
Aberrant
Role
Controller/Guardian