Serpent
Tactics
Serpent crytures are highly evasive, able to slither their way through battle lines and strike at soft targets while dodging threats. Slithering Strike lets them adjust their positioning while engaged in melee, and may prevent hits in between turns as well. Their Twist and Wrap power might steal an action from a foe while disabling opportunity attacks, and with Hypnotic Dance, they can do the same while dodging attacks. With Slip and Slither, the serpent can gain a lasting defensive buff, while circling their prey to flank with an ally.
Benefits
Level 1 (100 exp)
Serpent Novice - The cryture gains the Slithering Strike and Twist and Wrap powers.
Level 2 (150 exp)
Mobile - Opportunity attacks against the cryture get a -1 roll modifier.
Level 3 (250 exp)
Serpent Adept - The cryture gains the Slip and Slither power.
Level 4 (400 exp)
Warrior - The cryture gets +1 Stamina.
Level 5 (600 exp)
Serpent Paragon - The cryture gains the Hypnotic Dance power.
Powers
Slithering Strike
Type: Beast
Major Action
Melee 1
Attack: Strength + Serpent vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and you gain 1 Block.
Effect: Before the attack, you may shift 1 space.
Twist and Wrap
Cost: 1 Stamina
Type: Beast
Major Action
Melee 1
Attack: Strength + Serpent vs. Evasion
Hit: 3 damage per hit and the target becomes Distracted.
Crit: +1 Hit and the target becomes Stunned.
Slip and Slither
Cost: 1 Stamina
Type: Beast
Minor Action
Melee 1
Effect: You shift to a space that’s adjacent to the target, then become Hardened.
Hypnotic Dance
Cost: 2 Stamina
Type: Beast
Major Action
Melee 1
Attack: Strength + Serpent vs. Deflection
Hit: 3 damage per hit, the target becomes Distracted, and you gain 1 Block per hit.
Crit: +1 Hit.

Type

Beast
Role
Drifter/Survivor
Strong


Weak





