Storm
Tactics
The Storm class gives a cryture the power to fling bolts of thunderous lightning to damage and disorient their foes. Their main attack is Lightning Bolt, which not only hits the designated target, but also anything in its path. Thunderbolt leaves a concussive blast in its wake, potentially stunning its victims, while Violent Storm is a sustained barrage of lightning, designed to harm and confound. Thunderstorm combines both effects into one action, distracting on a simple hit, with the added possibility of stunning on a crit!
Benefits
Level 1 (100 exp)
Storm Novice - The cryture gains the Lightning Bolt and Thunderbolt powers.
Level 2 (150 exp)
Caster - The cryture gets +1 Mana.
Level 3 (250 exp)
Storm Adept - The cryture gains the Violent Storm power.
Level 4 (400 exp)
Sniper - The cryture’s ranged attacks get +1 Range.
Level 5 (600 exp)
Storm Paragon - The cryture gains the Thunderstorm power.
Powers
Lightning Bolt
Type: Lighting
Major Action
Ranged 7
Attack: Power + Storm vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit.
Effect: Each combatant between the target and the caster is also targeted by the attack.
Thunderbolt
Cost: 1 Mana
Type: Lighting
Major Action
Ranged 5 Blast 1
Attack: Power + Storm vs. Evasion
Hit: 2 damage per hit.
Crit: +1 Hit and the target becomes Stunned.
Violent Storm
Cost: 2 Mana
Type: Lighting
Major Action
Ranged 5 Blast 1
Attack: Power + Storm vs. Evasion
Hit: 4 damage per hit.
Crit: +1 Hit and the target becomes Distracted.
Thunderstorm
Cost: 3 Mana
Type: Lighting
Major Action
Ranged 5 Blast 2
Attack: Power + Storm vs. Evasion
Hit: 3 damage per hit and the target becomes Distracted.
Crit: +1 Hit and the target becomes Stunned.
Type
Lightning
Role
Artillery/Controller