Tree
Tactics
A cryture with the Tree class wields the power of growth and durability to go toe-to-toe with the toughest foes. Knock on Wood functions as their main attack and can Stun an enemy on a crit to deny them an action. Their heavy-hitting power, Bark Breaker, not only does hefty damage per hit, but also adds a layer of defense on a successful crit. Branching Timber is an effective way to protect allies from opportunity attacks, as is inflicts the Distracted status on a simple hit while refilling the user's Health. For pure survivability, Arboreal Growth is guaranteed to reduce incoming damage, as well as negate some of what's been dealt.
Benefits
Level 1 (100 exp)
Tree Novice - The cryture gains the Kock On Wood and Bark Breaker powers.
Level 2 (150 exp)
Durable - The cryture gets +10 Health.
Level 3 (250 exp)
Tree Adept - The cryture gains the Branching Timber power.
Level 4 (400 exp)
Warrior - The cryture gets +1 Stamina.
Level 5 (600 exp)
Tree Paragon - The cryture gains the Arboreal Growth power.
Powers
Knock On Wood
Type: Plant
Major Action
Melee 1
Attack: Strength + Tree vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Stunned.
Bark Breaker
Cost: 1 Stamina
Type: Plant
Major Action
Melee 1
Attack: Strength + Tree vs. Deflection
Hit: 4 damage per hit.
Crit: +1 Hit and you become Hardened.
Branching Timber
Cost: 2 Stamina
Type: Plant
Major Action
Personal Blast 1
Attack: Strength + Tree vs. Deflection
Hit: 3 damage per hit and the target becomes Distracted.
Crit: +1 Hit.
Effect: You regain Health equal to your Deflection.
Arboreal Growth
Cost: 1 Stamina, 1 Mana
Type: Plant
Minor Action
Personal
Effect: You become Hardened and regain Health equal to your Deflection.
Type
Plant
Role
Guardian/Survivor