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Tree

Tactics

A cryture with the Tree class wields the power of growth and durability to go toe-to-toe with the toughest foes. Knock on Wood functions as their main attack and can Stun an enemy on a crit to deny them an action. Their heavy-hitting power, Bark Breaker, not only does hefty damage per hit, but also adds a layer of defense on a successful crit. Branching Timber is an effective way to protect allies from opportunity attacks, as is inflicts the Distracted status on a simple hit while refilling the user's Health. For pure survivability, Arboreal Growth is guaranteed to reduce incoming damage, as well as negate some of what's been dealt.

Benefits

Level 1 (100 exp)

Tree Novice - The cryture gains the Kock On Wood and Bark Breaker powers.

Level 2 (150 exp)

Durable - The cryture gets +10 Health.

Level 3 (250 exp)

Tree Adept - The cryture gains the Branching Timber power.

Level 4 (400 exp)

Warrior - The cryture gets +1 Stamina.

Level 5 (600 exp)

Tree Paragon - The cryture gains the Arboreal Growth power.

Powers

Knock On Wood

Type: Plant

Major Action

Melee 1

Attack: Strength + Tree vs. Deflection

Hit: 3 damage per hit.

Crit: +1 Hit and the target becomes Stunned.

Bark Breaker

Cost: 1 Stamina

Type: Plant

Major Action

Melee 1

Attack: Strength + Tree vs. Deflection

Hit: 4 damage per hit.

Crit: +1 Hit and you become Hardened.

Branching Timber

Cost: 2 Stamina

Type: Plant

Major Action

Personal Blast 1

Attack: Strength + Tree vs. Deflection

Hit: 3 damage per hit and the target becomes Distracted.

Crit: +1 Hit.

Effect: You regain Health equal to your Deflection.

Arboreal Growth

Cost: 1 Stamina, 1 Mana

Type: Plant

Minor Action

Personal

Effect: You become Hardened and regain Health equal to your Deflection.

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Type

Plant

Role

Guardian/Survivor

Strong
Weak
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