Elefin
Description
With their usual habitats teeming with Air and Water crytures, Elefin often let their potent lightning abilities inflate their egos, earning them a reputation as arrogant bullies towards other crytures. The more cunning ones, however, have learned to exploit the electrical affinity of Flyls, using their own electricity to entice them away from their herds. It's not uncommon for an Elefin to keep a few Flyls as "pets," who will fight off anyone that threatens their friend.
Combat
A pack of Elefins will first attempt to surround their enemies so they can hit them with ranged attacks from all sides. If any Flyls are with them, they'll be used as meat shields to keep their foes engaged in melee, as well as set up flanking bonuses for their ranged allies. Elefins will try to avoid hitting any allies with blast attacks, preferring to target fewer enemies if it means their friends are safe.
Classes
Features
Aquatic
This cryture can breathe underwater and move at its full Speed when swimming.
Levitation IV
This cryture takes no movement penalties from terrain. This cryture can ascend vertically with no height limit and move through the air at its normal Speed.
Danger
3
5
Hostility
Ray
Kind
Small
Size
Habitat
Aquatic, Grassland, Woodland
Resistant
Vulnerable
Combat Stats
Health
50
Stamina
3
Mana
5
Strength
6
Power
7
Deflection
5
Evasion
7
Speed
5
Talents
Fitness
2
Agility
2
Intellect
1
Sense
2
Essence Loot
Lightning
Water
1-8
9-10