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Flickerlight

Description

Having cocooned themselves in pitterglass, a Flickerlight is now able to levitate in a field of lightning magic. While their younger forms make easy prey due to the light they shed, Flickerlights can illuminate a much larger area, making it safer for the Patapitters in their pack to feed. They themselves seem to feed by using their prehensile "tail" to pull food up into their cocoon, and they're just as ravenous as they were as Patapitters.

Combat

Flickerlights try to fight at range, much like their younger kin. Their Levitation feature makes this task much easier on one hand, but their high defenses mean that they may need to tank for the squishier members of the pack. They will adopt whatever tactic seems appropriate at a given time, then use powers to disable and escape when that changes.

Classes

Features

Levitation II
  • This cryture takes no movement penalties from terrain. This cryture can ascend vertically up to 2 spaces above the ground and move through the air at half its normal Speed.

Pitterglass
  • When essence is harvested from this cryture, it can produce Pitterglass instead.

Radiance II
  • This cryture emits light in a radius of 6 spaces.

Metamorphosis

Patapitter

Base

Flickerlight

Requirements

3 Class Levels, 1 Affinity

Cost

2 Celestial Essence, 1 Lightning Essence, 1 Plant Essence

Flitternight

Requirements

7 Class Levels, 2 Affinity

Cost

3 Celestial Essence, 3 Lightning Essence, 2 Plant Essence

Danger

2

0

Hostility

Moth

Kind

Small

Size

Habitat

Woodland, Grassland

Resistant
Vulnerable
Combat Stats

Health

40

Stamina

3

Mana

5

Strength

4

Power

7

Deflection

6

Evasion

6

Speed

4

Talents

Fitness

2

Agility

1

Intellect

1

Sense

3

Essence Loot

Celestial

Lightning

Plant

1-4

5-8

9-10

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