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Sauribloom

Description

Once a Theropetal morphs into Sauribloom, it becomes much choosier about which crytures are allowed in its entourage. These crytures treat their followers more like a gang than their younger kin, weeding out the weakest ones and exiling any that might challenge them. Sauriblooms are fiercely territorial as well, and often wage turf wars against one another. Mated pairs will also join their gangs together, creating a formidable force that claims a large swathe of territory.

Combat

Sauriblooms typically direct their gangs from the back lines, waiting for them to engage and pin down enemies before getting involved in close combat. They have a more aggressive fighting style than their previous forms, preferring to wait until absolutely necessary before they try to protect or heal an ally. A Sauribloom will often single out the enemy that they perceive to be the leader and focus their allies on them.

Classes

Features

Fruiting III
  • For every 8 hours you sleep, this cryture produces 3 lbs of food. This food perishes after 24 hours.

Mount
  • This cryture can be ridden by people of a smaller size than itself. The rider occupies the same space as the cryture.

Sunbathing
  • Instead of meditating to restore this cryture’s Health, you may have it lay in the sun for 10 minutes.

Metamorphosis

Flowzie

Base

Theropetal

Requirements

4 Class Levels, 2 Affinity

Cost

4 Plant Essence, 1 Poison Essence

Sauribloom

Requirements

9 Class Levels, 3 Affinity

Cost

8 Plant Essence, 2 Poison Essence

Danger

4

1

Hostility

Drake

Kind

Large

Size

Habitat

Jungle

Resistant
Vulnerable
Combat Stats

Health

70

Stamina

5

Mana

5

Strength

7

Power

8

Deflection

6

Evasion

6

Speed

6

Talents

Fitness

4

Agility

2

Intellect

2

Sense

4

Essence Loot

Plant

Poison

1-8

9-10

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