Slugamush
Description
Slugamush are the ultimate bodyguards of Zorbs and their family members. They are rarely ever found on the surface, preferring to stay near the deepest slime pool caverns when not directly in the presence of their orb masters. A Slugamush is also cunning enough to use its features to slip into tight places where it can lay in wait to ambush prey or intruders. They also have a penchant for engulfing objects that they find interesting, leading to some interesting finds by those who defeat them.
Features
Engulf III
This cryture can engulf objects and carry them inside of its own body. The objects stay inside the cryture, even while its crystallized.
This cryture can engulf a willing person or cryture of its size or less as a minor action. While engulfed, they occupy the same space as this cryture, can't take actions, and can't be hit by attacks.
This cryture can engulf an unwilling person or cryture as a major action by a rolling Agility vs Evasion. At the start of each of the cryture's turns, it must repeat this roll. If it fails, the person is no longer engulfed and appears in an adjacent space. While engulfed, they occupy the same space as this cryture, can't take actions, and can't be hit by attacks.
Shapeshift I
This cryture can alter its shape to mimic simple forms and squeeze into tight spaces.
Super Strength
This cryture can lift, carry, and break objects as if it is one size larger.
Danger
4
2
Hostility
Slime
Kind
Medium
Size
Habitat
Subterranean
Resistant
Vulnerable
Combat Stats
Health
70
Stamina
6
Mana
4
Strength
8
Power
6
Deflection
8
Evasion
7
Speed
4
Talents
Fitness
4
Agility
4
Intellect
1
Sense
2
Essence Loot
Martial
Aberrant
1-6
7-10