Snudolf
Description
Snudolfs are quite timid compared to most crytures, and they're built with the ability to avoid danger, inherently. A Snudolf's senses are quite advanced, and they can sniff out other crytures from an impressive distance. They are much less attuned to human scents, however, so run-ins with humans are still fairly common. To add to that, Snudolfs rarely stay in one place for long, although they do have a tendency to stick around areas with lithids that produce salty candy, one of their favorite foods.
Combat
Snudolfs usually don't go looking for a fight, but if they're startled or feel threatened, they attack quickly and viciously. While they can function in melee combat, Snudolfs have an edge at range. If possible, they will try to keep some distance from enemies, both to take advantage of their higher Power stat, and to make escape easier, should the battle turn against them.
Classes
Features
Alert III
Talent checks made to evade wild crytures get a +3 die bonus while this cryture is present.
Danger
2
-1
Hostility
Deer
Kind
Small
Size
Habitat
Woodland
Resistant
Vulnerable
Combat Stats
Health
40
Stamina
2
Mana
4
Strength
4
Power
6
Deflection
5
Evasion
6
Speed
5
Talents
Fitness
2
Agility
2
Intellect
1
Sense
3
Essence Loot
Ice
Psionic
1-8
9-10